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Skills

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Disambig color.svg This article is about Class Skills. For information on Life Skills, see Life Skills.

Skills are abilities that can be learned to do an assortment of actions such as deal damage, buff self / allies, passively increase attack, etc. Each class has its own unique set of skills which players can choose from.

Skill Points[edit | edit source]

See also Skill Points

Skill Points are used to increase skill levels. Skill Points can be earned through levelling up a player's level and as rewards through Main Story Quests.

Skills and skill points can be freely reset at any time, allowing a player to easily customize which skills they can choose to take.

Skill Builds[edit | edit source]

Due to skill points being free to reset, this allows players a greater amount of skill customization compared to the original MapleStory. For example, players can create builds for various objectives such as PvP, PvE, Raiding, Single Target Damage-Focused, AoE Damage-Focused, etc. Players have the ability to save the various skill builds they create from the Skills menu.

List of Skills[edit | edit source]

Icon Name Class Description
Icon Name Class Description
Adrenaline Rush.png Adrenaline Rush Berserker Your Dark Aura goes crazy as you're pushed into a corner, increasing the amount of spirit restored by
1 (4)
<60% HP Spirit Restored
when your health is at 60% or less, by
2 (5)
<45%% HP Spirit Restored
at 45% or less, and by
3 (6)
<30%% HP Spirit Restored
at 30% or less.
Advanced Bullets.png Advanced Bullets Heavy Gunner Upgrade to high performance bullets. Increases the damage of Bullet Spray, Gatling Fire, and Lock-on by
1.5% (15%)
Skill Damage Increase %
.
Advanced Missiles.png Advanced Missiles Heavy Gunner Upgrade to high performance missiles. Increases the damage of Rocket Launcher, Homing Missiles, and M-Bomb by
1.5% (15%)
Skill Damage Increase %
.
Advanced Pulse Weapons.png Advanced Pulse Weapons Heavy Gunner Upgrade your cannon's magnetic field engine to increase its output. Increase the damage of Magnetic Bomb and Electric Blast by
1.5% (15%)
Skill Damage Increase %
.
Agile Archer.png Agile Archer Archer A personal training session with Oska has taught you how to put more power into your shots and to move with more agility. Increases piercing by
1% (6.4%)
Piercing Increase %
and evasion by
1 (10)
Evasion Increase
.
Angelic Ray.png Angelic Ray Priest Fire a beam of holy light, dealing
662% (1076%)
Holy Damage %
holy damage to 8 enemies up to 12 m in front of you. Increases the health of 8 allies hit by
365% (599%)
Health Increase (% of Magic Attack)
of your magic attack. Consumes 30 spirit.
Animus Focus.png Animus Focus Soul Binder Focus the strength of animus within yourself and amplify the Mantra Core's energy. Increases the damage of Expansion Blast, Energy Surge, and Shooting Star (which activate when the maximum quantity of Mantra Cores has been achieved) by
3% (12%)
Damage Increase %
and increases the recovery of Healing Bond by
3% (12%)
Recovery Increase %
.
Arcane Blast.png Arcane Blast Wizard Focus a magical aura on a spot 4.5 m in front of you, creating an explosion of energy that deals
260% (431%)
Damage %
damage to enemies within 3 m and knocks them back 1 m.
Arrow Barrage.png Arrow Barrage Archer Fire several arrows at once, dealing
153% (252%)
First Hit Damage %
damage to 8 enemies up to 7 m. Keep pressing the key to trigger a 3-hit combo. The second shot does the same as the first. You perform a reverse somersault on the third and rapidly fire arrows, dealing
82% (127%)
Third Hit Damage %
damage 3 times. Consumes 12 spirit.
Arrow Storm.png Arrow Storm Archer Fire a spreadable arrow straight up into the sky, which rains down a volley that deals
39% (66%)
Damage %
damage 20 times to 8 enemies within 4.5 m. Hold the skill down for 0.5 sec to fire the arrow 7.5 m in front of you instead. You will be immune to knockback while this skill is active.
Arrow Stream.png Arrow Stream Archer Fire a series of arrows that deal
32% (50%)
Damage %
damage
3 (5)
# of Hits
times to the closest enemy up to 9 m in front of you.
Blade Chasm.png Blade Chasm Runeblade Charge forward 7.5 m, splitting the ground with your blade to deal
53% (89%)
Path Damage %
damage to 5 enemies in your path. The split explodes, dealing
106% (178%)
Explosion Damage %
damage to 8 enemies in range. This skill attunes with your Flame, Frost, and Storm Sigil skills. Consumes 40 spirit.
Blade Dance.png Blade Dance Thief Spin with your daggers out, dealing
42% (69%)
First-Hit Damage %
, then
42% (69%)
Second-Hit Damage %
, and then
56% (83%)
Third-Hit Damage %
damage to 8 enemies within 3 m.
  • Base: While Cunning is active, this skill is enhanced. Consumes 26 spirit.
  • EX: Your spin makes enemies dizzy, granting you a
    81% (99%)
    % Chance To Evade
    chance to evade enemy attacks for 1 sec. Cunning is cancelled when this skill activates. Consumes 26 spirit.
Blade Mastery.png Blade Mastery Runeblade The teachings of the Pelgia Sect have sharpened your swordsmanship. Increases weapon attack by
1% (6.4%)
Damage %
when you have a blade equipped.
Blast Charge Kit.png Blast Charge Kit Heavy Gunner Equip your cannon with a blast charge kit to optimize Electric Blast's output power and efficiency. Electric Blast can be cast repeatedly without cooling down in between, at the cost of lowered damage and spirit. Blast Charge Kit increases the rapid-firing Electric Blast damage by
1.5% (15%)
Skill Damage Increase %
.
Blink.png Blink Runeblade Teleport to the nearest enemy within 6 m. If there are no enemies in range, teleport 3 m instead. This skill can cancel other skills. You are immune to knockback while casting this skill.
Blood Price.png Blood Price Berserker Darkness fuels you, increasing your damage by
5% (14%)
Damage Increase %
but depleting your health by 1% on hit for 30 sec. This effect will stop consuming health when you get to 25% health.
Bloodlust.png Bloodlust Berserker Thrust your darkened greatsword into 2 enemies up to 3 m in front of you, then pull it out to deal
129% (210%)
Damage %
damage 2 times. The stab attack is always a critical, and pulling the sword out steals health from the enemy, restoring
7% (43%)
Max Health Restored %
of your max health. In PvP zones, the amount restored is halved.
Bow Swing.png Bow Swing Archer Swing your bow wildly as you spin, dealing
244% (397%)
Damage %
damage to 8 enemies within 3 m. Deals an additional
183% (300%)
Additional Ice Damage %
ice damage to targets frozen by Ice Arrow debuff and consumes the effect.
Bronze Eagle.png Bronze Eagle Archer Bronze Eagle, your companion from the Green Hoods, has a 100% chance to fly by your side for 15 sec when you land a critical hit. He increases your Dexterity by
4.4% (7.1%)
Dexterity Increase %
and awaits your command. Once he appears, he cannot return again for 18 sec.
Bullet Spray.png Bullet Spray Heavy Gunner Fire wildly as the cannon's barrel spins, dealing
39% (66%)
Damage %
damage 4 times to the closest enemy up to 8 m in front of you. The bullet cannot pierce multiple enemies. Press the skill key again to trigger a 2-hit combo. On the second hit, the skill lasts while the skill key is held down.
Bulwark.png Bulwark Knight Create a protective barrier for 3 sec to make
4 (13)
# of Allies
allies, including yourself, invulnerable to enemy attacks. Some attacks cannot be blocked.
Celestial Blessings.png Celestial Blessings Priest With the help of your angel, bless 10 allies within 6 m for 10 sec, increasing their physical resistance and magic resistance by
10 (190)
Physical/Magic Resistance
and their physical attack and magic attack by
1% (6.4%)
Physical/Magic Attack Increase %
. Restores their health by
320% (608%)
Healing %
of your magic attack. Can only be used when your angel is present. Consumes 45 spirit.
Celestial Guardian.png Celestial Guardian Priest Summons a little angel for 30 sec, who increases your magic attack by
2% (11%)
Magic Attack Increase %
when you have a codex equipped.
Celestial Light.png Celestial Light Priest Strike enemies with holy light, dealing
53% (89%)
Holy Damage %
holy damage to 3 enemies up to 8 m in front of you, plus an additional
4% (13%)
Additional Holy Damage %
holy damage per sec for 6 sec.
Chain Lightning.png Chain Lightning Wizard Release an intense electric load that deals
62% (98%)
Electric Damage %
electric damage to 8 enemies up to 8 m in front of you. Enemies hit with this skill 5 times pulse with electric energy, attracting a bolt that deals an additional
288% (468%)
Additional Electric Damage %
electric damage. Consumes 15 spirit.
Concussion Orb.png Concussion Orb Soul Binder Gather energy from your surroundings to form and launch an orb at the nearest enemy up to 7.5 m in front of you. The energy orb explodes upon collision, dealing
179% (287%)
Damage %
damage to 5 enemies within a 2.25 m radius. Keep pressing the key to trigger a 2-hit combo.
Conditioning.png Conditioning Archer Special training with the Green Hoods permanently increases your physical attack by
1% (6.4%)
Physical Attack Increase %
and movement speed by
1% (10%)
Movement Speed Increase %
.
Cross Cut.png Cross Cut Knight A swing of your sword deals
79% (133%)
Damage %
2 times to 5 enemies up to 3 m in front of you.
Cryomancy.png Cryomancy Wizard An advanced ice technique taught to only the top students of the Ellinel Magic Academy. Increases all ice damage by
3% (12%)
Ice Damage Increase %
.
Cunning Tactics.png Cunning Tactics Thief Using the tricks of the trade, recover
20 (35)
Spirit Recovered
spirit and activate Cunning for 5 sec. While Cunning is active, your movement speed increases by 30% and some skills can be empowered.
Dark Aura.png Dark Aura Berserker Your latent dark power restores 10 spirit every second. Dark Aura stacks on hit, up to once per second, up to 10 times total. Each stack increases the amount restored by an additional 1 spirit.
Dark Breaker.png Dark Breaker Berserker Gather dark power into your greatsword and strike down with great force to deal
357% (582%)
Dark Damage %
dark damage to 8 enemies within 3 m. The impact area resonates with darkness for 5 sec, dealing
148% (238%)
Dark Damage % per second
dark damage to 8 enemies in range every second. This skill can only be used by consuming Dark Aura at max stacks. You will be immune to knockback while this skill is active.
Dark Cloak.png Dark Cloak Assassin Utilize dark magic to walk in shadows for 12 sec. While hidden, your movement speed increases by
21% (39%)
Movement Speed Increase %
and your spirit recovery increases by 2. While hidden, you can ambush enemies, stunning them for 1.5 sec. Using a skill or an item, or being hit by an enemy, will take you out of hiding.
Dark Might.png Dark Might Berserker Temporarily amplify Dark Aura to increase attack speed, physical attack, and magic attack by
16% (34%)
Attack Speed and Physical/Magic Attack Increase %
for 10 sec and restore 1 additional spirit on hit. This skill can only be used by consuming Dark Aura at max stacks.
Dash.png Dash Assassin Deftly leap forward 4.5 m. This skill can cancel other skills. Consumes 40 stamina.
Death Sentence.png Death Sentence Assassin Summon 3 mirror images and send them toward 3 enemies up to 8 m in front of you, dealing
83% (128%)
Dark Damage %
dark damage each and shadow marking the enemies for death, regardless of health. These shadows marks last for 6 sec and increase damage taken by 1%. Your mirror images' shadow marks stack with your marks of death. The mirror images will not attack the same target.
Death Spin.png Death Spin Berserker Spin your greatsword, dealing
69% (114%)
Dark Damage %
dark damage to 8 enemies within 3 m. During the attack, press a direction key to move 1.6 m. The distance decreases to 1.2 m on your second spin and to 0.8 m on your third and subsequent spins. Consumes 4 spirit.
Deep Wounds.png Deep Wounds Berserker Critical attacks inflicted with a greatsword make the enemy bleed, dealing
4% (31%)
Damage % per second
damage every second for 10 sec.
Defender of the Faith.png Defender of the Faith Knight Dash to the nearest ally within 8 m to create a protective barrier that lasts 3 sec and makes
4 (13)
# of Allies
allies, including yourself, invulnerable to enemy attacks. Some attacks cannot be blocked.
Deft Combatant.png Deft Combatant Thief Intense training has honed your body, increasing the damage output of Vicious Cuts and Somersault Kick by
1% (19%)
Skill Damage Increase %
.
Disciple.png Disciple Priest Increases the duration of Celestial Guardian, Celestial Blessings, and Holy Symbol buffs by
30% (120%)
Duration Increase %
.
Divine Strike.png Divine Strike Knight Gathers light and smashes it down, creating a shockwave that deals
501% (816%)
Holy Damage %
holy damage to 8 enemies and knocks them back 2 m. Enemy attacks will not push you back while this skill is active.
Double Slash.png Double Slash Thief Quickly stab with your daggers, dealing
31% (49%)
Damage %
damage 2 times to 3 enemies up to 3 m in front of you. Has a
7% (16%)
Cunning Activation Chance %
for 5 sec when your attack hits. Movement speed increases by 30% while Cunning is active, and some skills are enhanced. The damage of each attack is affected by the weapon in each hand.
Drill Thrust.png Drill Thrust Knight Strike forth with your weapon, moving you 4.5 m and creating a whirlwind. You pierce enemies in your path, dealing
412% (673%)
Damage %
on up to 8 enemies
Eagle Claw.png Eagle Claw Archer Command Bronze Eagle to attack, dealing
302% (491%)
Damage %
damage to 8 enemies up to 9 m in front of you. Your companion also scratches enemies, dealing an additional
60% (96%)
Additional Damage %
damage every sec for 6 sec and reducing their movement speed and jump power by
30% (45%)
Movement Speed/Jump Power Reduction %
. This skill can only be used while Bronze Eagle is around, and Bronze Eagle disappears after the skill is used.
Eagle Glide.png Eagle Glide Archer Summon Bronze Eagle and grab onto him to fly 7.5 m forward. This skill can cancel other skills. Consumes 80 stamina.
Eagle's Majesty.png Eagle's Majesty Archer The majesty of eagles restores
1 (10)
Spirit per second
spirit every second for 30 sec. While this effect is active, Bronze Eagle deals
25% (34%)
Damage %
damage when you attack, capped at once every 3 sec.
Earthquake.png Earthquake Berserker Drive your greatsword into the ground, creating an earthquake 9 tiles around you for 5 sec. Enemies caught in the quake are stunned and take
298% (487%)
Damage % per second
damage every second.
Echoing Blade.png Echoing Blade Runeblade Summon arcane echoes of your blade, dealing
63% (99%)
Damage %
damage 7 times to 8 enemies up to 3 m in front of you. The echoes fade when you perform another action. This skill attunes with your Flame, Frost, and Storm Sigil skills. Consumes 30 spirit.
Electric Blast.png Electric Blast Heavy Gunner Activate the compact particle accelerator on your cannon to gather electricity and shoot, dealing
455% (743%)
Stage 1 Electric Damage %
electric damage to 3 enemies up to 9 m in front of you and knocking them back 1.5 m. Hold the skill key down for 0.5 sec to enhance the effect to Stage 2 and deal
455% (743%)
Stage 2 Electric Damage %
electric damage 2 times to 5 enemies up to 9 m in front of you and knock them back 3 m. Hold the skill key down for 0.5 sec at Stage 2 to enhance the effect to Stage 3 and deal
455% (743%)
Stage 3 Electric Damage
electric damage 3 times to 8 enemies up to 9 m in front of you and knock them back 4.5 m. You will fire automatically when the skill key is held down for 3 sec at Stage 3.
Electromancy.png Electromancy Wizard An advanced electric technique taught to only the top students of the Ellinel Magic Academy. Increases all electric damage by
3% (12%)
Electric Damage Increase %
.
Elemental Master.png Elemental Master Wizard Asimov's high-level instruction teaches you how to harmoniously balance of fire, ice, and electric magic. Increases fire, ice, and electric damage by
1% (10%)
Fire, Ice, Electric Damage Increase %
.
Elemental Potency.png Elemental Potency Runeblade Amplify your rune power with this secret technique handed down by Master Ishura. Increases fire, ice, and electric damage to enemies by
2% (20%)
Elemental Damage %
for 10 sec.
Energy Surge.png Energy Surge Soul Binder Stir up earth energy, driving it toward the nearest enemy up to 8 m in front of you and forcing the ground upward, dealing
308% (506%)
Damage %
damage to up to 8 enemies within a 2.25 m radius. The massive quake will stun targets for
0.3 (1.2)
Stun Duration
sec. Skill effects are activated and enhanced in proportion to the number of active Mantra Cores. Consumes 5 spirit.
Evasive Salvo.png Evasive Salvo Archer Swiftly jump back 3 m and fire 3 volleys of arrows. The arrows are 2 m apart and deal
108% (171%)
Damage %
damage each to up to 5 enemies. All three volleys have a 40% chance to be critical regardless of your critical rate. This skill can cancel other skills. You will be immune to knockback while this skill is active. Consumes 40 stamina.
Expansion Blast.png Expansion Blast Soul Binder Condense the energy of Narubashan into a powerful, one-meter-wide electric energy orb and shoot it 7.5 m forward, dealing
625% (1021%)
Damage %
damage to up to 8 enemies in its path. The orb also shocks targets, dealing an additional 20% electric damage every sec for 3 sec. Skill effects are activated and enhanced in proportion to the number of active Mantra Cores. Consumes 4 spirit.
Fatal Strikes.png Fatal Strikes Assassin Utilize dark magic to strengthen your secret assassin techniques, allowing you to identify enemy weak spots. All attacks become critical hits for
8 (17)
Duration (sec)
sec.
Flame Sigil.png Flame Sigil Runeblade Apply a fire rune to your blade that lasts 240 sec, increasing fire damage by
2% (20%)
Fire Damage %
. While active, certain skills become fire skills.
Flame Tornado.png Flame Tornado Wizard Gather fire energy from your surroundings to create a huge flame whirlwind 4.5 m in front of you. The flame whirlwind lasts for 1.5 sec, dealing
142% (232%)
Fire Damage %
fire damage to 8 enemies within 3 m every 0.3 sec. Consumes 40 spirit.
Flame Wave.png Flame Wave Wizard Gather fire energy in your staff to fling a flame wave up to 8 m in front of you, dealing
175% (292%)
Fire Damage %
fire damage to enemies caught in it and setting them on fire, which deals an additional
21% (39%)
Additional Fire Damage %
every second for 10 sec. Consumes 20 spirit.
Flash Strike.png Flash Strike Soul Binder Gather light energy in your hands and fire a beam with enough force to push you back 1.5 m. The light beam deals
688% (1120%)
Damage %
damage to up to 8 enemies up to 10.5 m in front of you. Consumes 6 spirit.
Flurry.png Flurry Runeblade Attack with 3 slashes of your blade, each dealing
46% (73%)
Damage %
damage to 5 enemies up to 3 m in front of you. This skill attunes with your Flame, Frost, and Storm Sigil skills.
Focus Seal.png Focus Seal Wizard Imbue the earth with your magical power, creating a seal that reaches 5 tiles around you. The seal lasts for 20 sec and increases the physical attack and magic attack of allies who absorb it by
1% (4.6%)
Ally Physical/Magical Attack Increase %
for 180 sec. Focus Seal also increases physical and magic attack by
0.5% (2.3%)
Self Physical/Magical Attack Increase %
.
Fount of Renewal.png Fount of Renewal Soul Binder Gather a field of concentrated life force 6 m ahead of you with a radius of 2.25 m, lasting 3 sec. This field restores the health of up to 8 allies within range by
300% (489%)
Healing %
of your magic attack and increases physical and magic resistance by
200 (317)
Physical & Magic Resistance
. Increases the potency of Healing Bond by
4% (40%)
Potency Increase %
. While you are within the Fount of Renewal, you are immune to knockback from standard attacks.
Fragmented Star.png Fragmented Star Assassin Throw a shattering weapon at the closest enemy within 8 m in front of you which breaks apart on impact to deal
215% (341%)
Damage %
to 8 enemies within 3 m. The damage of this attack is affected by the weapon in your right hand. Consumes 20 spirit.
Frost Sigil.png Frost Sigil Runeblade Apply an ice rune to your blade that lasts 240 sec, increasing ice damage by
2% (20%)
Ice Damage %
. While active, certain skills become ice skills.
Gatling Fire.png Gatling Fire Heavy Gunner Fire wildly as the cannon's barrel spins, dealing
44% (80%)
Damage %
damage 3 times to 5 enemies up to 8 m in front of you. This skill uses a special piercing bullet to damage all targets in range. Keep pressing the key to trigger a 3-hit combo. The skill continues to alternate between the second and third hit while the skill key is held down. Consumes 5 spirit.
Gravity Rune.png Gravity Rune Runeblade Summon a rune 3 m in front of you. The rune pulls enemies into it, dealing
114% (186%)
Damage %
damage to 8 enemies within 3.75 m.
Greatsword Mastery.png Greatsword Mastery Berserker Ten's lessons on asceticism increase your skill with a greatsword. Your weapon attack increases by
1% (6.4%)
Weapon Attack Increase %
when you have a greatsword equipped.
Ground Breaker.png Ground Breaker Berserker Old Ten's specialty move. Strike down your greatsword to deal
218% (353%)
Damage %
damage to 8 enemies within 3 m and knock them back 1.5 m. If Dark Aura activates, damage increases by 16% per stack. You will be immune to knockback while this skill is active. Consumes 40 spirit.
Haste.png Haste Thief Your movements mimic the wind. For 60 sec, 4 spirit is consumed in 0.5 sec intervals to increase attack speed and movement speed by
13% (22%)
Movement Speed Increase %
and physical attack by
8% (17%)
Physical Attack Increase %
.
Healing Bond.png Healing Bond Soul Binder Restore your health and the health of 4 allies within a 3 m radius by
85% (130%)
Healing %
of your magic attack by harnessing nature's pure energy. Consumes all Mantra Cores. Skill effects are enhanced in proportion to the number of Mantra Cores consumed. Consumes 12 spirit.
Healing Mastery.png Healing Mastery Priest Your experience in combat increases the amount of health and spirit restored through recovery skills by
4% (17.5%)
Health/Spirit Healing Increase %
. This skill does not affect your natural health and spirit regeneration cases.
Healing Prayer.png Healing Prayer Priest Through prayer, restore your health and the health of 6 allies within 3 m by
160% (232%)
Healing %
of your magic attack. Consumes 15 spirit.
Heavenly Wings.png Heavenly Wings Priest Spread your wings of light and soar to the farthest ally up to 6 m in front of you. The wings then transform into a divine aura, increasing you and your target's movement speed by 20% for 5 sec and restoring health up to 90% of your magic attack. If no allies are in range, you'll fly 4.5 m forward. This skill can cancel other skills. You will be immune to knockback while this skill is active. Consumes 60 stamina.
Holy Blast.png Holy Blast Priest An eruption of holy power deals
147% (237%)
Holy Damage %
holy damage to 8 enemies within
3 (4)
Range (Radius) (m)
m and knocks them back 0.5 m. If Celestial Light also activates, it causes an explosion that deals an additional
71% (107%)
Additional Holy Damage %
holy damage to enemies within 2 m. Consumes 16 spirit.
Holy Relic.png Holy Relic Priest A holy cross deals
174% (282%)
Holy Damage %
holy damage to 8 enemies within 3 m for 8 sec, knocks them back 1 m, and reduces their stamina to 0.
Holy Symbol.png Holy Symbol Priest Create a magic seal with a 4.5 m radius that lasts 10 sec and affects up to 10 allies standing on it. Grants [Clarity of Mind], which restores
1 (19)
Spirit per second
and increases physical damage, magic damage, and attack speed by
1% (19%)
Physical/Magic Damage and Attack Speed Increase %
and accuracy by
1 (19)
Accuracy Increase
for 10 sec. Once applied, Clarity of Mind has a 3 minute cooldown.
Homing Missiles.png Homing Missiles Heavy Gunner Fire
3 (5)
# of Missiles
homing missiles that each deal
88% (142%)
Fire Damage %
fire damage to enemies within 9 m. Consumes 15 spirit.
Honing Runes.png Honing Runes Runeblade Place 9 runes of honing in a square around you. Allies who touch the runes gain
2% (20%)
Ally Crit Damage Boost %
critical damage for 180 sec. Increaes your own critical damage by an additional
1% (10%)
Self Crit Boost %
.
Ice Arrow.png Ice Arrow Archer Fire three ice arrows at once, dealing
58% (94%)
Damage %
damage to enemies up to 9 m in front of you and decreasing their movement speed and jump power by 4% for 5 sec. Ice arrows pierce the enemy 4 times and can hit enemies behind. The movement speed reduction effect can stack up to 10 times. At max stacks, the target will be frozen for 2 sec. Consumes 6 spirit.
Ice Spear.png Ice Spear Wizard Gather ice from the moisture in the air to fling at the closest enemy up to 8 m in front of you. The spear of ice breaks on impact, its shards dealing
171% (288%)
Ice Damage %
ice damage to 8 enemies within 2.5 m and decreasing movement speed by 10% for 3 sec. This cold effect can stack up to 6 times. Enemies at max stacks are frozen for 1 sec. Consumes 20 spirit.
Ice Storm.png Ice Storm Wizard Blast 4 ice crystals toward enemies up to 8 m in front of you, surrounding the targets with a cold front that generates a giant shard of ice. The shard deals
152% (251%)
Ice Damage %
ice damage to 8 enemies within 3 m every 0.3 sec. Consumes 40 spirit.
Illusion.png Illusion Soul Binder Consume 40 stamina to release a mysterious aura from your body and rush forward 4.5 m, leaving an afterimage in your wake. Gain 50 evasion while moving. The skill can be both canceled and triggered immediately while using other skills. You are immune to knockback while this skill is active.
Illusory Blades.png Illusory Blades Runeblade Conjure 5 arcane blades. Once per sec, 1 blade flies at the closest enemy within 7.5 m, dealing
113% (176%)
Damage %
damage. Consumes 15 spirit.
Impact.png Impact Runeblade Drive your blade into the ground, creating a shock wave that deals
303% (492%)
Damage %
damage to 5 enemies within 2.25 m. This skill attunes with your Flame, Frost, and Storm Sigil skills. You are immune to knockback while casting this skill. Consumes 45 spirit.
Inhuman Endurance.png Inhuman Endurance Berserker Dire conditions strengthen your resolve. Your physical resistance and magic resistance increase by
100 (550)
Physical/Magic Resistance Flat Increase
when your health is less than 30%.
Intimidation.png Intimidation Berserker Overwhelm enemies with a show of force, dealing
121% (193%)
Damage %
damage to 5 enemies within 3 m. Enemies lost the will to fight, reducing their physical attack and magic attack by
9% (36%)
Enemy Physical/Magic Attack Reduction %
and their movement speed and jump power by
9% (36%)
Enemy Movement Speed/Jump Power Reduction %
for 4 sec. When at max stacks, Dark Aura is consumed to trigger a more powerful version of this skill. Some powerful enemies are immune.
Iron Defense.png Iron Defense Knight Adopt a knightly defensive stance, restoring 4 spirit every 0.3 sec and decreasing damage taken by 10%, but also reducing physical and magic attack by 25%. Press the skill key again to toggle the stance.
Iron Shield.png Iron Shield Knight Adopt a defensive stance with your shield, reducing incoming damage by
25% (70%)
Damage Reduction %
. The skill lasts while the skill key is held down, although powerful attacks may break the skill early. This skill can cancel other skills. In PvP zones, the damage reduction is halved.
Jet Boots.png Jet Boots Heavy Gunner Propel 6 m forward with your jet boots, leaving behind a shockwave that deals 120% damage to 5 enemies within 1.5 m. Consumes 60 stamina.
Light Barrier.png Light Barrier Soul Binder Harness your animus energy to forge a shield that lasts for 4 sec and absorbs damage equivalent to
10% (37%)
Damage Absorption %
of your max health. This shield does not stack with other protective shield effects. Consumes all Mantra Cores. Skill effects are enhanced in proportion to the number of Mantra Cores consumed. Consumes 12 spirit.
Lock-on.png Lock-on Heavy Gunner Take a shooting stance, aiming at the closest target up to 8 m in front of you and shooting a special bullet that deals
446% (725%)
Damage %
damage, pierces the target up to 8 times, and can damage enemies behind the target. Consumes 15 spirit.
Longsword Mastery.png Longsword Mastery Knight Captain Allon's secret training improves your swordsmanship, increasing your weapon attack by
1% (6.4%)
Weapon Attack Increase %
when you have a longsword equipped.
Lucky Stars.png Lucky Stars Assassin Throw your weapons at the closest enemy within 8 m to deal
76% (121%)
Damage %
damage 2 times. Each weapon then ricochets to other enemies within 3 m and deals
76% (121%)
Ricochet Damage %
damage 2 times. The damage of each attack is affected by the weapon in each hand.
M-Bomb.png M-Bomb Heavy Gunner Call in a high-tech bomb to drop 7.5 m in front of you, which deals
174% (282%)
First Blast Fire Damage %
fire damage to 8 enemies within 3 m. A second blast occurs after 0.5 sec, dealing
376% (610%)
Second Blast Fire Damage %
fire damage to 8 enemies within 6 m. Consumes 15 spirit.
Magic Armor.png Magic Armor Wizard Envelop your body with a magical aura, creating a barrier that absorbs damage up to
6% (24%)
Barrier HP (% of Max Health)
of your max health for 10 sec. Cannot be combined with other barrier effects.
Magnetic Bomb.png Magnetic Bomb Heavy Gunner Launch a magnetic bomb at the closest enemy up to 9 m in front of you. The bomb attracts 8 enemies within 3 m every second, dealing
165% (273%)
Electric Damage %
electric damage and decreasing their movement speed by
3% (30%)
Enemy Movement Speed Decrease %
. Consumes 20 spirit.
Mana Claw.png Mana Claw Wizard Shoot a sphere of condensed mana at the nearest enemy up to 9 m in front of you, dealing
149% (239%)
Damage %
damage. Keep pressing the key to trigger a 3-hit combo. The first and second strikes have the same effect, but the third strike deals
246% (399%)
Third-Hit Damage %
damage and is always critical. Consumes 15 spirit.
Mana Font.png Mana Font Wizard Your fine control over your magical powers allows you to recover 1 spirit every 0.3 sec at will.
Mantra Array.png Mantra Array Soul Binder Focus the mysterious animus energy within you to create Mantra Cores (orb energy) and restore 12 spirit. You can create up to 4 Mantra Cores, which can be activated consecutively as long as you continue to hold the key. While you are creating the Mantra Cores, you can control a greater amount of energy and enhance some skills prior to activation.
Mark of Death.png Mark of Death Assassin Attacks against enemies with 30% health or less have a 25% to mark them for death for 6 sec. Marked enemies take
1% (10%)
Additional Damage Enemy Taken %
additional damage.
Med Kit.png Med Kit Heavy Gunner Drop a first aid kit that you or an ally can pick up after 1 sec to instantly restore
400 (4,000)
Health Restored
health.
Mesoguard Plus.png Mesoguard Plus Thief Create a meso shield. If Cunning is active, the skill costs no mesos, and Cunning will be removed.
  • Base: Spend 777 mesos to create a meso shield that lasts 4 seconds, reducing damage taken by
    26% (80%)
    Damage Reduction %
    .
  • EX: Create a meso shield centered around your weapon that lasts 12 seconds, increasing physical attack by
    11% (39%)
    Physical Attack %
    and reducing damage taken by
    2.6% (8.0%)
    Damage Reduction %
    .
Mind Breaker.png Mind Breaker Thief Unlocks Empowered Mind Stealer, which increases the number of targets that can be hit by the skill to 5 and the skill's damage by
50% (500%)
Skill Damage Increase %
.
Mind Stealer.png Mind Stealer Thief Nimbly move forward 4.5 m, dealing 40% damage to 3 enemies in your path and absorbing their energy to restore 10 spirit per target.
Mirror Image Dark Blade.png Mirror Image: Dark Blade Assassin Marks a 2.25 m radius spot on the ground with an insignia of darkness for 10 sec, dealing
236% (380%)
Dark Damage %
dark damage to 3 enemies within the mark by sending a mirror image to attack them. This skill also brands enemies, reducing their accuracy by 20 for 10 sec. All attacks dealt to branded enemies have a 30% chance to summon additional mirror images to attack them for 23% dark damage 4 times. Summoned mirror images can only appear once every 1.5 sec. The accuracy reduction does not stack.
Narubashan Unleashed.png Narubashan Unleashed Soul Binder Unleash the incredible power of Narubashan as explosive energy courses through your veins. This energy automatically forms into Mantra Cores every
4 (0.5)
Spawn Rate
sec for
20 (22)
Duration
sec. No more than 4 Mantra Cores can be created.
Orb Mastery.png Orb Mastery Soul Binder Harmonize more effectively with your Mantra Orbs thanks to your valuable lessons from Guidance. Increases the strength of your weapon attack by
1% (6.4%)
Weapon Attack Increase %
when you have an orb equipped.
Phantom Claw.png Phantom Claw Wizard Slash the air with sharp magical claws, dealing
71% (125%)
Damage %
damage 2 times to 3 enemies up to 8 m in front of you.
Poison Edge.png Poison Edge Thief Swing your poison-coated daggers, dealing
68% (104%)
Poison Damage %
poison damage to 5 enemies up to 3 m in front of you. Keep pressing the key to trigger a 5-hit combo. The fifth hit deals
72% (126%)
Fifth-Hit Poison Damage %
poison damage and moves you 3 m in the direction you select.
  • Base: When Cunning is active, this skill is empowered. Consumes 10 spirit.
  • EX: Your daggers poison the target for an additional
    11% (20%)
    Poison Damage %
    poison damage every second for 13 sec on each hit of this skill. This effect stacks up to 5 times. Cunning is canceled when this skill activates. Consumes 10 spirit.
  • Poison Vial.png Poison Vial Thief Throw a vial of poison at the closest enemy up to 7.5 m in front of you, dealing
    45% (72%)
    Poison Damage %
    poison damage. The vial breaks on impact, splashing a toxic liquid that poisons 5 enemies within 3 m and deals
    35% (62%)
    Poison Damage % per second
    poison damage every second for 10 sec. Consumes 15 spirit.
    Precision Shooter.png Precision Shooter Archer Increase your aim technique and improve your firing speed. Increases attack speed by
    1% (5%)
    Attack Speed Increase %
    and improves Screwdriver Shot. Improved Screwdriver Shot can be cast in Snipe mode and inflicts greater damage but cannot be reinforced. Also increases improved Screwdriver Shot damage by
    5% (50%)
    Screwdriver Shot Damage Increase %
    .
    Pyromancy.png Pyromancy Wizard An advanced fire technique taught to only the top students of the Ellinel Magic Academy. Increases all fire damage by
    3% (12%)
    Fire Damage Increase %
    .
    Quick Step.png Quick Step Thief Swiftly move back 3 m and recover
    1 (19)
    Spirit Recovered
    spirit. Consumes 40 stamina.
    Radiant Salvo.png Radiant Salvo Soul Binder Concentrate life energy in the palms of your hands, then launch a salvo of orbs at the nearest enemy within 7.5 m, dealing
    58% (94%)
    Damage %
    damage 4 times. Each orb that collides with an enemy ricochets 4 times onto other enemies within a 3 m radius, dealing
    58% (94%)
    Additional Damage %
    damage. Energy orbs do not damage the same target twice. Consumes 3 spirit.
    Raging Slash.png Raging Slash Berserker Swing your weapon to deal
    56% (83%)
    Dark Damage %
    dark damage to 5 enemies up to 3 m in front of you. Keep pressing the key to trigger a 3-hit combo. The attack speed increases with each hit. The third hit is a double strike, and when finished you start over from the beginning. During the attack, press a direction key to move 0.6 m.
    Raging Tempest.png Raging Tempest Soul Binder Shift the flow of the atmosphere to create a whirlwind 6 m in front of you. The whirlwind rages every 0.2 sec for a total of 4 times, dealing
    23% (41%)
    Damage %
    damage to up to 8 enemies in a 3 m radius and gathering them at its center. After 1 sec, the dense energy in the eye of the whirlwind explodes, dealing
    68% (104%)
    Additional Damage %
    damage to up to 8 enemies within a 3 m radius and decreasing their accuracy and evasion by
    1 (3)
    Accuracy & Evasion Decrease
    .
    Rapid Shot.png Rapid Shot Archer Shoot a series of fire arrows 3 times, dealing
    42% (69%)
    Damage %
    damage to the closest enemy up to 9 m in front of you. The skill lasts while the skill key is held down. Fire arrows pierce the enemy 3 times and can hit enemies behind. Consumes 7 spirit.
    Reload.png Reload Heavy Gunner Rotate the cannon's ammo cannisters 2 times in 0.25 sec intervals to maintain them, restoring 50 spirit each time, for a total of 100 spirit.
    Retaliation.png Retaliation Thief Deftly dodge an attack and position yourself for a counterattack, which restore
    12 (30)
    Spirit Restored
    spirit, increases physical attack and magic attack by
    4.5% (18%)
    Physical / Magic Attack Increase %
    , and increases evasion by
    6 (15)
    Evasion Gained
    for 12 sec. This effect will not activate again for 1 sec.
    Rocket Launcher.png Rocket Launcher Heavy Gunner Fire a missile at the closest enemy up to 9 m in front of you. The rocket deals
    152% (251%)
    Single-Target Fire Damage %
    fire damage to the target, then explodes to deal
    167% (266%
    AoE Fire Damage %
    fire damage to 8 enemies within 3 m. The area of the explosion burns for
    3 (10)
    Area Burn Duration (sec)
    sec, dealing
    51% (78%)
    Area Fire Damage % per second
    fire damage every second to 8 enemies. Consumes 20 spirit.
    Rune Balance.png Rune Balance Runeblade Your training allows you to absorb 1 spirit every 0.1 sec and increases your intelligence by 70% of your strength.
    Rune Focus.png Rune Focus Runeblade The teachings of the Jibricia Sect unlock the power of your rune magic. While Flame Sigil is active, your max health increases by
    1% (4.6%)
    Health Boost %
    and fire damage increases by
    1% (6.4%)
    Fire Damage Boost %
    . While Frost Sigil is active, your defense increases by
    1% (4.6%)
    Defense Boost %
    and your ice damage increases by
    1% (6.4%)
    Ice Damage Boost %
    . While Storm Sigil is active, your evasion increases by
    1 (4)
    Evasion Boost
    , movement speed increases by
    1% (10%)
    Movement Speed Boost %
    , and your electric damage increases by
    1% (6.4%)
    Electric Damage Boost %
    .
    Ruthless Guile.png Ruthless Guile Thief Prey on the weaknesses of your enemy to deal
    2% (11%)
    Additional Poison Damage %
    additional poison damage to targets afflicted with Poison Blow or Poison Vial.
    Sanctuary.png Sanctuary Priest Sanctify the ground, creating a
    5 (21)
    Block Cross Size
    block cross for 10 sec that deals
    227% (362%)
    Holy Damage %
    damage to enemies and increases the health of allies by
    60% (123%)
    Ally HP Increase %
    of your magic attack.
    Scepter Mastery.png Scepter Mastery Priest Your proficiency with scepters increases weapon attack by
    1% (6.4%)
    Weapon Attack Increase %
    when you have a scepter equipped.
    Scourging Wave.png Scourging Wave Priest Blast holy power 7.5 m ahead, dealing
    180% (297%)
    Holy Damage %
    holy damage to 5 enemies. The skill lasts while the skill key is held down. Consumes 18 spirit.
    Screwdriver Shot.png Screwdriver Shot Archer Loose a spinning arrow up to 12 m in front of you, dealing
    372% (605%)
    Lv. 1 Damage %
    damage to 20 enemies in its path. Hold the skill key down for 0.5 sec to enhance the arrow to Lv. 2, increasing its damage to
    725% (1193%)
    Lv. 2 Damage %
    . Hold the skill key down for 0.5 sec at Lv. 2 to enhance it to Lv. 3, increasing its damage to
    1078% (1771%)
    Lv. 3 Damage %
    . The arrow is shot automatically when it reaches Lv. 3. You will be immune to knockback while this skill is active. This skill can only be used while Snipe is active.
    Shadow Arts.png Shadow Arts Assassin Utilize secret assassin techniques to strengthen your command of dark magic. Increases the damage of Shadow Burst, Shadow Cutter, Soul Grind, Shadow Web, and Death Sentence by
    2% (20%)
    Skill Damage Increase %
    .
    Shadow Burst.png Shadow Burst Assassin Equip 5 thrown weapons imbued with dark magic in each hand, then throw them forward at the same time to deal
    211% (337%)
    Dark Damage %
    2 times to 8 enemies within 8 m. If any of the enemies hit are marked for death the mark explodes, dealing an additional
    211% (337%)
    Additional Dark Damage %
    dark damage. The damage of each attack is affected by the weapon in each hand. Consumes 30 spirit.
    Shadow Chaser.png Shadow Chaser Assassin Send your mirror image to the nearest enemy within 8 m in front of you, dealing 23% damage and marking them with Assassin's Brand, which steals their energy to grant you 1 spirit every 0.1 sec for 30 sec.
    Shadow Cutter.png Shadow Cutter Assassin Throw your weapon forward 8 m with a strong spin to deal
    99% (162%)
    Dark Damage %
    dark damage 2 times to 8 enemies in its path both ways. The damage of this attack is affected by the weapon in your right hand. Consumes 13 spirit.
    Shadow Web.png Shadow Web Assassin Summon a mirror image and backstep 3 m. The clone explodes after 1 sec, tossing out a web that deals
    28% (46%)
    Dark Damage %
    to 5 enemies within 3 m and entangles them, reducing movement speed and jump power by
    10% (28%)
    Enemy Movement Speed and Jump Power Decrease %
    for 4 sec and dealing an additional
    14% (23%)
    Additional Damage %
    damage every sec for 4 sec. This skill can cancel other skills. Consumes 28 spirit.
    Sharp Eyes.png Sharp Eyes Archer Create a magic seal that affects 5 tiles around you, increasing the critical rate of allies who absorb it by
    13 (76)
    Ally Critical Rate
    and their accuracy by
    1 (5)
    Ally Accuracy
    for 180 sec. The seal lasts for 20 sec. Sharp Eyes also increases critical rate by
    4 (40)
    Self Critical Rate
    .
    Shield Booster.png Shield Booster Knight Lift 5 enemies up to 2 m in front of you with your shield, dealing
    190% (316%)
    Damage %
    damage. Increases physical and magic resistance by 450. For 10 sec, has a chance to trigger counter when hit. Also increases your counterattack damage by an additional
    3% (12%)
    Counterattack Damage Increase %
    .
    Shield Charge.png Shield Charge Knight Charge forward 4.5 m, dealing 70% damage to 5 enemies and knocking them back 3 m. While charging, you cannot be knocked back. This skill can cancel other skills. Consumes 40 stamina.
    Shield Mastery.png Shield Mastery Knight Your fervent desire to protect others increases your shield mastery, increasing critical evasion by
    9 (36)
    Critical Evasion
    and perfect guard chance by
    5% (14%)
    Iron Shield Perfect Guard Chance Increase %
    when you have a shield equipped when using Iron Shield. Blocking an attack grants a
    40% (76%)
    Damage Increase Chance %
    chance to increase your damage by
    3% (12%)
    Damage Increase %
    for 10 sec.
    Shield of the Archon.png Shield of the Archon Priest Conjure a shield of judgment for 5 sec, increasing physical resistance and magic resistance by
    165 (660)
    Physical/Magical Resistance
    and dealing
    80% (125%)
    Holy Damage %
    holy damage to 5 enemies within 3 m.
    Shield Toss.png Shield Toss Knight Toss your shield 7.5 m forward like a boomerang, dealing
    60% (96%)
    Damage %
    damage 2 times to 8 enemies and reducing their defense by
    1% (6.4%)
    Enemy Defense Reduction %
    for 12 sec. Consumes 12 spirit.
    Shield Wall.png Shield Wall Knight Create a 3 m holy field around you for 10 sec, increasing the physical resistance and magic resistance of 10 allies, including yourself, by
    90 (360)
    Self/Ally Physical/Magic Resistance Increase
    .
    Shooting Star.png Shooting Star Soul Binder Channel the strength of animus to form 3 orbs infused with celestial energy and launch them at enemies up to 8 m in front of you. The orbs will explode upon collision, splashing celestial energy over the area and dealing
    242% (395%)
    Damage %
    damage to up to 5 enemies within a 2.25 m radius. Skill effects are enhanced in proportion to the number of active Mantra Cores. Consumes 4 spirit.
    Smiting Aura.png Smiting Aura Priest Surround the nearest enemy within 8 m in front of you with holy power, dealing
    124% (196%)
    Holy Damage %
    damage to 3 enemies within 1.5 m of the target and increasing the damage taken by the target by
    1% (6.4%)
    Enemy Damage Taken Increase %
    .
    Snipe.png Snipe Archer Take aim and even your breathing to restore 5 spirit every 0.5 sec. When no enemies are within 4 m, the amount of spirit restored increases by 3.
    Soaring Orb.png Soaring Orb Soul Binder Gather energy from your surroundings to form and launch an orb at the nearest enemy up to 7.5 m in front of you, dealing
    38% (65%
    Damage %
    damage. Keep pressing the key to trigger a 3-hit combo. The third strike launches an energy orb that explodes upon collision, dealing
    170% (278%)
    Additional Damage %
    damage to 5 enemies within a 2.25 m radius.
    Somersault Kick.png Somersault Kick Thief Perform a somersault kick to deal
    238% (382%)
    Damage %
    damage to 5 enemies up to 3 m in front of you:
  • Base: breaking their stance and decreasing their movement speed by
    30% (45%)
    Enemy Movement Speed Decrease %
    and jump power by
    30% (45%)
    Enemy Jump Power Decrease %
    . When Cunning is active, this skill is empowered.
  • EX: stunning them for 1 sec. Cunning is cancelled when this skill activates. You will be immune to knockback while this skill is active.
  • Soul Grind.png Soul Grind Assassin Throw a giant weapon at the closest enemy within 8 m in front of you, which spins rapidonly on impact, dealing
    97% (151%)
    Dark Damage %
    dark damage to 5 enemies within 3 m 5 times. The damage of this attack is affected by the weapon in your right hand. Consumes 30 spirit.
    Spirit Thief.png Spirit Thief Thief Steal from an enemy. When successful, attacks restore 4 spirit on hit.
    Star Chaser.png Star Chaser Assassin Equip 4 homing weapons in each hand, and throw them at 8 enemies up to 8 m in front of you, dealing
    39% (66%)
    Damage %
    damage per hit. The damage of each attack is affected by the weapon in each hand. Consumes 15 spirit.
    Star Flurry.png Star Flurry Assassin Equip 3 weapons in each hand and throw them at the closest enemy within 8 m in front of you, dealing
    59% (86%)
    Damage %
    damage 6 times. The damage of each attack is affected by the weapon in each hand. Consumes 15 spirit.
    Static Flash.png Static Flash Soul Binder Reverse the flow of nature's pure energy within a 7.5 m radius, exhausting the vitality of up to 8 enemies within range, dealing
    44% (71%)
    Damage %
    damage, and reducing both defense and movement speed by
    1% (10%)
    Defense & Movement Speed Reduction %
    for 10 sec. Skill effects are activated and enhanced in proportion to the number of active Mantra Cores. Consumes 15 spirit.
    Steadfast Faith.png Steadfast Faith Priest You've been rewarded for your devotion, recovering 8 spirit every 0.5 sec, plus an addition 4 spirit for every enemy suffering from Celestial Light.
    Stinging Flurry.png Stinging Flurry Knight Captain Allon's special skill stabs quickly, dealing
    83% (137%)
    Damage %
    damage 3 times to 3 enemies up to 3 m in front of you. The skill lasts while the skill key is held down. Consumes 13 spirit.
    Storm Sigil.png Storm Sigil Runeblade Apply an electric rune to your blade that lasts 240 sec, increasing electric damage by
    2% (20%)
    Electric Damage %
    . While active, certain skills become electric skills.
    Stun Grenades.png Stun Grenades Heavy Gunner Toss two grenades 3 m in front of you that explode after 0.5 sec, dealing
    133% (223%)
    Fire Damage %
    fire damage to 5 enemies within
    1.5 (3)
    Range (radius) (m)
    m and has a
    64% (91%)
    Stun Chance %
    chance to stun. Consumes 6 spirit.
    Suborbital Bombardment.png Suborbital Bombardment Heavy Gunner Summon a satellite to fire lasers at the closest enemy within 8 m, dealing
    64% (91%)
    Electric Damage %
    electric damage to 5 enemies within 2.25 m of your initial target every sec for
    10 (12)
    Damage Duration (sec)
    sec. If you have the Pulse Energy upgrade, the enhanced laser deals an additional
    22% (31%)
    Additional Electric Damage %
    electric damage. Consumes 20 spirit.
    Surprise Attack.png Surprise Attack Thief If a target is afflicted with Poison Edge or Poison Vial, they'll take an additional
    313% (520%)
    Additional Poison Damage %
    poison damage for each, and the poison will be removed. When Cunning is active, this skill is empowered.
  • Base: Stab 3 enemies up to 3 m in front of you, dealing
    101% (164%)
    Damage %
    damage.
  • EX: Spin with your daggers out, dealing
    101% (164%)
    Damage %
    damage to 8 enemies within 3m.
  • Teleport.png Teleport Wizard Warp yourself 4.5 m forward. This skill can cancel other skills. You will be immune to knockback while this skill is active. Consumes 40 stamina.
    Thrown Weapon Mastery.png Thrown Weapon Mastery Assassin Your proficiency with thrown weapons increases your weapon attack by
    1% (6.4%)
    Weapon Attack Increase %
    when you have thrown weapons equipped.
    Thunderbolt.png Thunderbolt Wizard Gather a bolt of electricity to throw at the closest enemy up to 8 m in front of you, dealing
    611% (1016%)
    Electric Damage %
    electric damage. The bolt bounces up to 8 times within 5 m, but won't hit the same target twice in a row. Consumes 40 spirit.
    Tornado Slash.png Tornado Slash Knight Perform a spin slash, dealing
    81% (126%)
    Damage %
    damage 3 times to 8 enemies within 3 m and pulling them in 1 m. Consumes 12 spirit.
    Typhoon Slash.png Typhoon Slash Knight Spin with your weapon out, dealing
    147% (246%)
    Damage %
    damage 5 times to 8 enemies within 3 m. Each hit pulls them in 1 m. During the attack, press a direction key to move 4.5 m. Consumes 50 spirit.
    Vicious Cuts.png Vicious Cuts Thief Quickly stab with your daggers, dealing
    35% (62%)
    Damage %
    damage 5 times to 3 enemies up to 3 m in front of you. While Cunning is active, this skill is enhanced. The damage of each attack is affected by the weapon in each hand. Consumes 28 spirit.
    Void Slash.png Void Slash Berserker Swing your greatsword upward to deal
    257% (410%)
    Dark Damage %
    dark damage to 5 enemies up to 3 m in front of you. Press the skill key again to trigger a 2-hit combo. The second part is two quick swings, dealing
    97% (151%)
    Second-Hit Dark Damage %
    dark damage 2 times to 5 enemies up to 2 m in front of you. On the first hit, press a direction key to move 4 m and attack. On the secnod hit, the skill lasts while the skill key is held down. You will be immune to knockback while this skill is active. The first hit consumes 24 spirit and the second hit consumes 1 spirit.
    Warding Rune.png Warding Rune Runeblade Summon a shield that lasts 9 sec, increasing physical resistance and magic resistance by
    10 (100)
    Physical and Magic Resistance
    . This skill attunes with your Flame, Frost, and Storm sigil skills.
    Warhorn.png Warhorn Knight Shout to raise morale, increasing the physical attack and magic attack of
    4 (13)
    # of Allies
    within 3 m, plus yourself, by
    3% (12%)
    Self/Ally Physical/Magic Attack Increase %
    for 10 sec. Consumes 40 spirit.
    Warrior's Instinct.png Warrior's Instinct Berserker Surrender yourself to your natural combat instinct. Increases physical resistance by
    15 (60)
    Physical Resistance
    and piercing by
    1% (6.4%)
    Piercing %
    .
    Whirling Blades.png Whirling Blades Runeblade Throw 3 arcane blades at the closest enemy up to 7.5 m in front of you, dealing
    49% (85%)
    Damage %
    damage. This skill attunes with your Flame, Frost, and Storm sigil skills. Consumes 40 spirit.
    X Slash.png X Slash Berserker Swing your greatsword in an X as you charge forward 4.5 m, dealing 75% damage 2 times to 5 enemies in your path. This skill can cancel other skills. You will be immune to knockback while this skill is active. Consumes 40 stamina.