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Monster Template

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How to Use this Page[edit | edit source]

Copy the template below and fill in the fields.

{{Monster page
|Name=
|Attacks=
|Strategy=
|Drops=
|Images=
<gallery>
</gallery>
}}

Example[edit | edit source]

See MK 52 Omega
{{Monster page
|Name=MK 52 Omega
|Attacks=
'''[[:File:InsistentGargantuanAllensbigearedbat.gif|Energy Half Circle]]''' Mk52 Omega fires bolts of energy in a half circle in front of him, these projectiles spread out as they fly and cover the entire arena.

'''[[:File:EnergySC.gif|Energy Slow Circle]]''' Similar to Energy Half Circle, but instead of firing from both arms, he fires from each in succession.

'''[[:File:EnergyFC.gif|Energy Full Circle]]''' Mk52 charges up before firing Energy Bolts in every direction.

'''[[:File:Mines.gif|Mines]]''' Mk52 Fires 3-5 mines into the arena. Stepping on these mines causes a delayed explosion in a sizable range around it.

'''[[:File:SmallLasers.gif|Small Lasers]]''' Mk52 Charges up in one OR both hands before firing a laser that covers 1/2 the distance of the arena relative to him. After a short delay the ground bursts into flames for 30 seconds. Standing in the flames causes your character to catch fire.

'''[[:File:LargeLasers.gif|Large Lasers]]''' Similar to Small Lasers however these cover the entire length of the arena with increased damage to both initial hit and fire. After reaching 50% HP there is a chance for Mk52 to jump to two corners of the arena and use a single laser each time to create an X pattern. He will then proceed to Jump to the middle of the fire, making it much harder for melee classes to stand directly next to him.

'''[[:File:SparkJump.gif|Spark Jump]]''' Mk52 Jumps to a random spot in the arena. Upon landing a wave of Lighting will spread out across the arena doing damage to players and debuffing their defenses.

'''[[:File:Dash52.gif|Dash]]''' Mk52 will dash 2-3 times depending on HP. There is a small charge up time before each dash, after dashing Mk52 will leave an X of fire at a random point during the dash.

'''[[:File:SingleCannon.gif|Cannon]]''' Mk52 points an arm at the floor, a spotlight will appear, and after a short delay will fire upon the area.

'''[[:File:DualCannons.gif|Dual Cannons]]''' Similar to cannon however Mk52 fires with both arms.

'''[[:File:ArmLasers.gif|Arm Lasers]]''' Mk52 fires two short beams of energy from his arms, this does not leave fire.

'''[[:File:EyeLasers.gif|Eye Lasers]]''' Similar to Arm Lasers however they are shot from his eyes directly infront of him
|Strategy=Mk52 is a fairly easy boss to kite and dodge, his attacks have very telling wind-ups and give you plenty of time to reposition before he attacks. Watch his attacks and move accordingly and the fight should go smoothly. Later in the fight dodging becomes more difficult as mines and fire fill the arena and his attacks become more frequent. After dropping him below 50% HP Mk52's dashes have a chance to break open the fence on the bottom left and right corners of the arena allowing you to pick up canisters similar to the ones in the area before. You can use these to do a small burst of damage and stun him for a small duration of time.
|Drops=
*[[MK 52 Omega Helmet]]

*[[MK 52 Omega Suit]]

*[[MK 52 Omega Earrings]]

*[[MK 52 Omega Propeller]]
|Images=
<gallery>
File:EnergySC.gif
</gallery>
}}