Chaos Raid Dungeon Shadow Altar | |
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Map | Shadow Altar (Map) |
Minimum Level | 50 |
Gear Score | 4500 |
Party Size | 1 - 10 |
Related NPCs | Unknown |
Related Quests | Unknown |
“ | The Shadow Altar is the base of the mighty Devorak, who uses it to bring his army into Maple World. Any who would challenge Devorak must survive his corrupting darkness. | „ |
~ Dungeon Background |
- You must equip the standard weapon type for your job to enter.
- Safe revivals are limited in this challenge.
- Reward limit is shared with the Normal Shadow Altar (Chaos) dungeon.
- A 10-member party is recommended for this dungeon.
★ Recommended Gear ★
Weapon, Top, Bottoms
- Lv. 50 Epics +11
Headgear, Gloves, Shoes
- Lv. 50 Epics
Earrings, Cape, Necklace, Ring, Belt
- Lv. 50 Epics
Possible Rewards[]
Rewards are randomly selected from all class pools.
Class | Armor |
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Archer | |
Assassin | |
Berserker | |
Heavy Gunner | |
Knight | |
Priest | |
Runeblade | |
Soul Binder | |
Thief | |
Wizard |
Map Layout[]
File:Hard Shadow Altar (Chaos) Map Layout.png
Monsters[]
Common[]
Monster | HP |
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[[]] | No results |
Boss(es)[]
Boss(es) | HP |
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[[]] | No results |
Dungeon Objectives[]
C rank | 0+ points |
B rank | 960+ points |
A rank | 1440+ points |
S rank | 1920+ points |
S+ Rank | 2200+ points |
(Party) Defeat Devorak (0/1) | 1,440 |
(Party) Defeat Devorak in a party of 7 | 480 |
(Party) Defeat Devorak in a party of 4 | 240 |
Don't get tombstoned (0/2) | 240 |
Total | 2,200 |
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Weekly Rank Reward[]
After reaching a rank, rewards for all ranks below it are awarded. You can only earn each rank reward once however.
- Shadow Altar C Rank Reward Box
- Shadow Altar B Rank Reward Box
- Shadow Altar A Rank Reward Box
- Shadow Altar S Rank Reward Box
- Shadow Altar S+ Rank Reward Box
Strategy[]
WIP
There are 4 spots that are spots that battle take place: Platform 1, Platform 2, Platform 3, and Center.
Only the Priest and Knight should have nametags on so that stacking on them is easy.
items like Spicy Maple Noodles, Tin Whetstones, and Lavender Candles can be used to increase the party's overall damage.
All party members should have Healing Aura Lapentier to counteract the potion debuff.
All previous phase attacks will be used continuously throughout the raid.
While standing in the corupted water you suffer a significant attack debuff.
Survival is the most important.
Phase 1[]
Staff Swing[]
Devorak swings his staff, leaving 2-3 patches of Yellow AoE explosions that insta kill, melee fighters can also grab onto Devorak to survive the aoes.
Palm Smash[]
Devorak will charge up purple energy into his palm and slam his hand down onto ground instanty killing all that were directly smashed, if you are standing around the point of impact you will be stunned for 6 seconds(Call out if you are stunned so that help can arrive to prevent your death). This will create a puddle that when walked into deals about 40% hp damage per second, wipes spirit to 0, and applies a debuff preventing spirit regen for 15 secs.
Palm Thrust[]
Devorak will thrust his palm out and push anyone within range, deal small amounts of damage, apply a debuff, and summon 2 shadows.
The 2 people furthest from the boss will be chased by the shadows and will be insta killed if caught by them.
All party members must position themselves so that they don't get knocked back into a puddle of liquid death.
Force Push[]
Devorak will use the force to push everyone within range, applies a DoT, and apply a debuff that reduces consumable healing by 30%.
Devorak will then usually teleport to the center of the platform.
All party members must position themselves so that they don't get knocked back into a puddle of liquid death.
Force Push Mk.II[]
When Devorak reaches 95% hp he will summon a big aoe that deals 90% hp damage and stuns for 3 seconds. All members of the party should stack on the knight while the knight bubbles. after the aoe disappears Devorak will jump up into the air, when he is falling down(Not jumping up, if you grab to early you will be stunned) all members of the party should grab onto him so that dps doesn't fall off.
When Devorak teleports to platform 2, 2 elemental adds(If they are red, do Ice damage. If they are blue, Do fire damage.) will spawn in the Middle. A knight can pull them on to land to the entrance of the dungeon to be killed later in the dungeon during Phase 4 or the knight can pull them onto land to be killed(They respawn when Devorak teleports).
Phase 2[]
Adds will now spawn 2 healing adds that do a HoT onto Devorak that heal for 3% hp over 2 seconds, if they are not killed the boss will regen hp faster than lost. A Heavy Gunner or Runeblader is recommended to kill them fast and efficiently. A heavy gunner should use homing missiles. A Runeblader should use storm chasm(Positioning is important to kill off both at the same time).
All phase 1 attacks are the same.
Devorak will use Force push Mk.II at 75% hp and teleport to Platform 3.
Gut Laser[]
Devorak will fire an insta kill laser after teleporting to the center, melee need to be directly behind him and ranged can drop off the platform. The laser will increase in speed in later Phases.
Kinghts can call when they are going to bubble and all players can stack on them so that there is no dps drop from running form the laser.
Phase 3[]
Devoraks lasers will now drastically speed up and occasionally change directions. To prevent dying due to unexpected laser turn, stay directly behind him or jump off the platform.
Devorak will jump to center at 55% and suck all players towards him(You can get sucked into death puddles if you are not positioned correctly), he will then use a big aoe attack that the knight must bubble up for.
Devorak will aim towards the center of Platform 1 and fire a laser that goes counter-clockwise. Players should be to the left of the stairs while the melee fighter continue to melee for contentious dps. Devorak will then teleport to platform 1.
The adds from phase 1 must now be dealt with if the knight dragged the adds to the entrance(Wizard or Runblader is the preferred to kill them).
Devorak will now teleport to either the upper left or upper right corner of Platform 1 and fire a laser that will turn either left or right, all party members should position themselves onto 1 side of Devorak. A knight can call for a bubble to allow contentious dps.
At 40% Devorak will teleport to Platform 2.
Phase 4[]
Devorak will now jump between Platforms 2-3 every 30 seconds.
At 15% hp Devorak will teleport to Platform 1.
Fire[]
Devorak can now wave his stick to cover 25% of the Platform he is currently on in fire. Position close to boss to allow easy dodging when the ground lights up red.
Phase 5[]
At 15% Devorak will jump to middle and aoe like in Phasse 3.
at 7% Devorak will now fire significantly faster laser.
Related Trophies[]
- No related trophies.
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