Born with the curse of the Rage god, the Berserker was abandoned by his parents, but was taken in by Ten, one of the Seven Great Heroes. Raised with Lilin on Rein, he was taught many things, but didn't care. All he wanted was to grow stronger, and made it his goal to defeat the old man, and become the strongest warrior there ever was.
One day, when being taught by Lilin to control his emotions and taught combat by the old man, Ten was summoned to the Maple World as the door of light was corrupted. Weeks later, Rein was attacked by demons and dispatched quickly by the Berserker, only to discover a rag of Ten's mantle. The Berserker did not believe that weak opponents could dispatch Ten so easily, and assumed that he was still in Maple World somewhere. The Berserker set out to find Ten, and to finally realize his goal to become the strongest warrior in all of Maple World.
There's no need for finesse or subtlety when you're carrying a sword as tall as you are! While the Berserker must learn to control the rage that fuels every swing, the forces of darkness will make letting off some steam easier than ever!
My kind of Anger Management is thinking of some things before I jump into battle. My friends getting hurt, bullies insulting me, people that talk at a show...
dark damage to 8 enemies within 3 m. During the attack, press a direction key to move 1.6 m. The distance decreases to 1.2 m on your second spin and to 0.8 m on your third and subsequent spins. Consumes 4 spirit.
dark damage to 5 enemies up to 3 m in front of you. Keep pressing the key to trigger a 3-hit combo. The attack speed increases with each hit. The third hit is a double strike, and when finished you start over from the beginning. During the attack, press a direction key to move 0.6 m.
Swing your greatsword in an X as you charge forward 4.5 m, dealing 75% damage 2 times to 5 enemies in your path. This skill can cancel other skills. You will be immune to knockback while this skill is active. Consumes 40 stamina.
dark damage to 5 enemies up to 3 m in front of you. Press the skill key again to trigger a 2-hit combo. The second part is two quick swings, dealing
Second-Hit Dark Damage %
dark damage 2 times to 5 enemies up to 2 m in front of you. On the first hit, press a direction key to move 4 m and attack. On the secnod hit, the skill lasts while the skill key is held down. You will be immune to knockback while this skill is active. The first hit consumes 24 spirit and the second hit consumes 1 spirit.
This page was last edited on 3 October 2019, at 18:05.
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